L-system polygon triangulation
Automatic triangulation for complex L-system polygons in 3D. Polygons in L-systems are defined by points on their border and it is not easy to decide correct triangulation. This project was done as final project for Computational geometry class and it was later included in Malsys. I also learned how to use WPF thanks to this project.
Figure 1: Various images from this project.
This project report is still under construction. If you would be interested in seeing it completed, feel free to e-mail me.
1 Introduction
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